1.
Dr. Ali Hassan Najmi. Exploring the Impact of Gamification in E-learning Environments in Levelling Up Tolerance of Ambiguity. JALHSS [انترنت]. 22 أكتوبر، 2024 [وثق 21 يناير، 2025];(113):558-71. موجود في: https://jalhss.com/index.php/jalhss/article/view/1289